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XML - ExplosivesAttribute Field Reference:
uiIndex - index of item in array, just increment this for each new entry - should match to item class in items.xml
ubType - type of explosion, see below
ubDamage - health damage caused by explosion
ubStunDamage - energy damage caused by explosion
ubRadius - size of explosion
ubVolume - how much noise the explosion makes ubVolatility - how much crap it can take before it goes boom
ubAnimationID - animation to use for explosion
ubDuration - how long a smoke effect lasts
ubStartRadius - how large a smoke effect is at impact
EXPLOSV_NORMAL, 0 EXPLOSV_TEARGAS, 2 EXPLOSV_MUSTGAS, 3 EXPLOSV_FLARE, 4 EXPLOSV_NOISE, 5 EXPLOSV_SMOKE, 6 EXPLOSV_CREATUREGAS, 7 EXPLOSV_BURNABLEGAS, 8
Animations:
NO_BLAST, 0 BLAST_2, 2 BLAST_3, 3 STUN_BLAST, 4 TARGAS_EXP, 6 (tear gas) SMOKE_EXP, 7 MUSTARD_EXP, 8 BURN_EXP, 9 |
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