Many people contributed to the creation of this mod and should be recognized for their input:
Bugmonster
BulletSix
*Item Graphics
Captain J
- Coding
- Armor Coverage system
Corpse
DeFrog
- converting the C code to VC .NET
John Wright
Jones
Judge
Kaiden
- coding
- bugfixes
- UB Ports
- INI Code
Khor
Lisac
Little Alien
- coding
- tactical militia control
- weather effects
Lesh
- coding
- soundmanager
- limited sight
- externalization
Madd Mugsy
- coding
- items
- tracers
- graphics
- externalization
- AI - roof climbing, flanking, sniping, etc.
Nitrat
RoWa21 aka Roman aka Wanne
- coding
- high-res
- installer
Pulmu
- Coding
- Bugfixes
- VC6 Compatability
Scorpion
ShadoWarrior
Snap
- coding
- tilesets
- Bugfixes
- INI Code
- Multiple Data folders
Starwalker
- item and weapon stats
- graphics
Toxic
The Drill
Wil473
The White Hat team - for providing the code base of this project.
Outside of the team: We like to thank MathesonT for his extensive weapons-database.
Thanks to the community members who contributed input and feedback, and of course to Sirtech for such a great game! And if we missed anyone (we're only human), please let us know.
If you'd like to use 1.13 as a baseline for your mod, by all means do so, but please give credit to the folks above for their hard work and creativity.
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