Attribute Field Reference:
uiIndex - index of item in array, just increment this for each new entry - should match to item class in items.xml
ubType - type of explosion, see below
ubDamage - health damage caused by explosion
ubStunDamage - energy damage caused by explosion
ubRadius - size of explosion
ubVolume - how much noise the explosion makes
ubVolatility - how much crap it can take before it goes boom
ubAnimationID - animation to use for explosion
ubDuration - how long a smoke effect lasts
ubStartRadius - how large a smoke effect is at impact
Types:
EXPLOSV_NORMAL, 0
EXPLOSV_STUN, 1
EXPLOSV_TEARGAS, 2
EXPLOSV_MUSTGAS, 3
EXPLOSV_FLARE, 4
EXPLOSV_NOISE, 5
EXPLOSV_SMOKE, 6
EXPLOSV_CREATUREGAS, 7
EXPLOSV_BURNABLEGAS, 8
Animations:
NO_BLAST, 0
BLAST_1, 1
BLAST_2, 2
BLAST_3, 3
STUN_BLAST, 4
WATER_BLAST, 5
TARGAS_EXP, 6 (tear gas)
SMOKE_EXP, 7
MUSTARD_EXP, 8
BURN_EXP, 9
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